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Old Apr 04, 2010, 04:38 PM // 16:38   #201
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PvE offers other rewards besides visuals. You gain energy, health, armor, and other bonuses just for displaying your title in certain areas. You also gain skills which are obviously strong or OP in some way (e.g. Ursan). You're basically asking for the same reward people obtain through playing other players, just you want to kill a.i. for yours. As for emotes i'm pretty sure zaishen has been destroyed due to buying, on both ends. Some PvE and PvP players have farmed hero ranked as well. Capes are out of the question. Only one guild has a chance to earn a gold-trim cape per month, the lesser earn bronze and silver. I'm curious to see how many PvE guilds would have trimmed capes if they implemented that type of reward system. You may feel that PvP has better rewards than PvE but it's to be expected Guild Wars wasn't just some fancy name. I do however agree with you on emoting elsewhere in the game, if hero rank was limited to pvp or even HoH outpost at that, the number of people flocking to farm HA wouldn't have been so bad.

Last edited by Amaurosis; Apr 04, 2010 at 04:48 PM // 16:48..
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Old Apr 04, 2010, 05:22 PM // 17:22   #202
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*sigh* /rank = pvp emote... if you want a pve emote its just as easy as adding a 'z' in front of the word rank... there is ABSOLUTELY no need for a pve emote for all those titles... pointless waste of time... if you want an emote in pve and feel you deserve one, then you should have enough money to start delving into zkeys.
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Old Apr 04, 2010, 05:42 PM // 17:42   #203
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Last edited by upier; May 10, 2010 at 04:10 PM // 16:10..
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Old Apr 04, 2010, 06:07 PM // 18:07   #204
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That's the first problem, rewards are visuals that must be shown off. That same mentality lead to zrank,hero rank, and cape trims being bought/farmed by people like you.
Hero rank, zaishen rank, cape trims, and fancy armor/weps are nothing but visuals. Even though that's the case when GW first came out pvp was strictly about the competive play which people found enjoyable.
I'm pretty sure a large number of the PvE player base uses and has abused those PvE-only skills. For PvE having title affects and OP skills are a reward. They're given to players who choose to try to obtain them and become stronger as a reward for progressing in that title. I fail to see how you justify obtaining skills and having them become stronger the more you pve is not a reward. You're under the impression that PvP has a higher reward system than PvE, but different rewards=/= better. PvP players gain drops just like PvE players(zchest,hoh chest,selling zkeys) but they don't kill A.I. only to further their drops. Since real players don't drop items the trade-offs are title pts, emotes, and cape trims. Everyone complaining about not having pve emotes just want to be craddled without sacrificing anything.
Besides the only reward players get from PvP, other than visuals, is enjoyment and the chance to adapt and develop in competitive play. However, that idea you have about "showing off" is the reason why factors like that no longer exist in pvp as people just try to flaunt nowadays, but I guess that's the inevitable fate of mmo's which is a damn shame.

Last edited by Amaurosis; Apr 04, 2010 at 06:40 PM // 18:40..
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Old Apr 04, 2010, 06:32 PM // 18:32   #205
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Last edited by upier; May 10, 2010 at 04:10 PM // 16:10..
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Old Apr 04, 2010, 06:51 PM // 18:51   #206
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It has nothing to do with disabling rewads. PvE skills can be used anywhere in PvE, the only thing that refers to specific area are the title affects. However in regards to emotes, they do absolutely nothing. They don't provide you with additional health, armor, or provide any boost whatsoever, they are just there for show. That is the trade-off and that is why PvE should not be implemented with emotes. Demanding emotes for PvE titles would call for buffs for PvP titles in PvP which would obviously lead to an unbalanced system, which is partly already the case. PvP and PvE are not the same and thus they are not rewarded in the same manner. Thinking that is unfair is nothing but a greedy stance as i don't see people demanding that they should have +xx..xx health in GvG for each title tier
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Old Apr 04, 2010, 07:03 PM // 19:03   #207
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Last edited by upier; May 10, 2010 at 04:09 PM // 16:09..
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Old Apr 04, 2010, 07:32 PM // 19:32   #208
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Armor has nothing to do with it, it doesn't belong to a specific group, and in the end both sides are sacrificing. PvE players are spending money and materials, while PvP players are sacrificing tournament reward points. Disabling is irrelevant, you're comparing a visual to being able to use OP skills and title affects. As much as you'd hate to hear it, you only obtain PvE only skills after you click Accept Reward from an NPC. You said PvE skills are only game content, so is emoting and cape trims. And if i'm not mistaken PvE players have bought zkeys, farmed fame, and even purchased trimmed guilds and invites, already corrupting the balanced between the rewards of PvP and PvE. Claiming that PvE needs a new reward system such as emotes and trims are only being suggested because PvE for the most part has been abused and this has leaked into PvP as well, which has left GW in the stale state it's currently in.
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Old Apr 04, 2010, 07:45 PM // 19:45   #209
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Last edited by upier; May 10, 2010 at 04:08 PM // 16:08..
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Old Apr 04, 2010, 07:59 PM // 19:59   #210
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PvP rewards have no reason to be disabled, as I previously stated they do nothing but offer a visual. PvE skills have to be disable because they would obviously be detrimental to this so called "balanced" pvp. No matter where you go a visual is a visual and affects PvE in no way besides making people upset that they don't have that said visual. PvE skills on the other hand would have an affect. Being able to display PvP emotes anywhere is not a valid excuse to change either PvP or PvE because it does nothing. As for the sacrificing that was in reference to the armor and the trade-off that PvE and PvP players make.

I won't continue this discussion any further, as I feel this thread is being spammed and doesn't seem to be coming to any conclusion.

Last edited by Amaurosis; Apr 04, 2010 at 08:15 PM // 20:15..
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Old Apr 05, 2010, 07:38 AM // 07:38   #211
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Last edited by upier; May 10, 2010 at 04:08 PM // 16:08..
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Old Apr 05, 2010, 01:56 PM // 13:56   #212
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/signed
for:
kurz/lux
Koabd
wisdom
Treasure Hunter
Lucky/unlucky
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Old Apr 05, 2010, 03:16 PM // 15:16   #213
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Quote:
Originally Posted by Phoenix Ex View Post
/signed

It gives people something to work for that actually SHOWS your accomplishments.
Pretty much that.

/signed PvE emotes
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Old Apr 05, 2010, 04:06 PM // 16:06   #214
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Quote:
Originally Posted by master_of_muppets View Post
/signed for ONLY the PVP titles. Tbh PvE'ers dont deserve emotes...
Wow... rage much?

Im for it... dont really care if its not added for PvE titles though. it wouldnt be the end of the world. Zrank is sort of a PvE title as you dont really need to play PvP to get it (Buying Keys for example) and theres the Aion wings emote, but that doesnt really count as a GW emote either as you need to have a different game to get them.

The Drunkard title (and probably the sweettooth title) could be your char throwing up his/her guts in town...

Last edited by Rushin Roulette; Apr 05, 2010 at 04:11 PM // 16:11.. Reason: Killing those evil typos
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Old Apr 05, 2010, 04:43 PM // 16:43   #215
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Quote:
Originally Posted by Knightsaber Sith View Post
For the Luxon/Kurzick title emotes they could use the symbols
This. I can see that idea/animation being fleshed out in my head. It would look so cool! And unlike the Zaishen title, I'd be sure to add some sound to it as well. A cool sound at that!

PvP titles /signed (Their prestige comes from the skill needed to win versus other players because it's extremely competetive, unlike PvE... where everything is one-dimensional and broken in the player's favor).

PvE titles? LOLOL /unsigned (reason: too many titles, would take up too much server power, PvE titles aren't prestigious because they're insanely common, easy to get, and nothing about getting it is glorious... unlike PvP, where you're skillfully taking down players for wins).
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Old Apr 05, 2010, 04:55 PM // 16:55   #216
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Only give one emote. GWAMM gets one which would be a man kicking a dead horse.
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Old Apr 05, 2010, 08:42 PM // 20:42   #217
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/signed for PVE and for PVP after some PVE are added

...as long as it includes legendary survivor no, really, besides th joke (and the year it took me to get that titile), i believe PVE titles should have that reward.

But i wouldn't put inthe top of the emotes list to those that can be "bought" those like eating candies, drinking alcohol, and the like.
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Old Apr 05, 2010, 08:50 PM // 20:50   #218
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Would be fun, for those titles that do not already give some kind of effect like the eotn rep titles. But def GWAMM deserves one.
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Old Apr 06, 2010, 05:02 AM // 05:02   #219
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Quote:
Originally Posted by Regulus X View Post
PvP titles /signed (Their prestige comes from the skill needed to win versus other players because it's extremely competetive, unlike PvE... where everything is one-dimensional and broken in the player's favor).

PvE titles? LOLOL /unsigned (reason: too many titles, would take up too much server power, PvE titles aren't prestigious because they're insanely common, easy to get, and nothing about getting it is glorious... unlike PvP, where you're skillfully taking down players for wins).
This guy wins.
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Old Apr 06, 2010, 01:06 PM // 13:06   #220
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I just realized I never really made a serious comment on this subject here.

HA had an emote before there were titles. They wouldn't have needed the emote otherwise, because finding what rank other players were at after the introduction of titles was much simpler than the emote system. The emotes weren't removed likely because there's no good reason for removing those rewards and restricting that content.

The Zaishen title is likely the answer to an "all titles" cry. It's not strictly a PvP or PvE title, since progress is achievable through either end. Plus, it's not important to give emotes to other titles. The original idea for the emote was to prove your rank in HA, and with titles in place, proving your rank at anything is possible. An emote for X rank in Y title is just going to be novel thing for a short amount of time that people eventually get over.

Title difficulty has no bearing on this. It doesn't matter if you're chasing the hardest PvE title or the easiest. There's no need for any kind of emote to prove your level of achievement.

If going for the maxed rank in a title, especially in PvE, is not enough of an achievement for you in and of itself that you have to request it to have an emote, you're doing it wrong.
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